okokCrafting (QBCore)
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This is a Crafting System with a beautiful and user-friendly interface.
Package Description
[Preview]
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[Explanation]
This is a Crafting System with a beautiful and user-friendly interface.
[How it works] Informations: In the config file you are able to set: To add an item to a crafting table you should set: [Optimization] This script is fully optimized. [Config] Config.UseOkokTextUI = true — true = okokTextUI (I recommend you using this since it is way more optimized than the default ShowHelpNotification) | false = ShowHelpNotification Config.Key = 38 — [E] Key to open the interaction, check here the keys ID: https://docs.fivem.net/docs/game-references/controls/#controls Config.HideMinimap = true — If true it’ll hide the minimap when the Crafting menu is opened Config.ShowBlips = false — If true it’ll show the crafting blips on the map Config.ShowFloorBlips = true — If true it’ll show the crafting markers on the floor Config.UseXP = false — If you want to use the XP system or not Config.MaxLevel = 20 — Max level on the workbenches Config.StartEXP = 100 — First level XP Config.LevelMultiplier = 1.05 — How much the XP needed increases per level (1.05 = 5% | level 1 = 100 | level 2 = 205 | etc…) Config.GiveXPOnCraftFailed = true — If the player receives XP when he fails the craft of an item Config.itemNames = { — Format: id = label   weaponbarrel = ‘Weapon Barrel’,   WEAPON_ASSAULTRIFLE = ‘Assault Rifle’,   bp_WEAPON_ASSAULTRIFLE = ‘Blueprint Assault Rifle’,   weaponstock = ‘Weapon Stock’,   trigger = ‘Trigger’,   grip = ‘Grip’,   gunframe = ‘Gun Frame’,   spring = ‘Metal Spring’,   jewels = ‘Jewels’,   gold = ‘Gold’,   diamond = ‘Diamond’,   medikit = ‘Medic Kit,   handcuffs = ‘Handcuffs’,   iron = ‘Iron’,   bandage = ‘Bandage’, } Config.Crafting = {   {     coordinates = vector3(-809.4, 190.3, 72.5), — coordinates of the table     radius = 1, — radius of the table     maxCraftRadius = 5, — if you are further it will stop the craft     showBlipRadius = 50,     blip = {blipId = 89, blipColor = 3, blipScale = 0.9, blipText = “Crafting”}, — to get blips and colors check this: https://wiki.gtanet.work/index.php?title=Blips     tableName = ‘General’, — Title     tableID = ‘general1’, — make a different one for every table with NO spaces     crafts = { — What items are available for crafting and the recipe       {         item = ‘WEAPON_ASSAULTRIFLE’, — Item id and name of the image         amount = 1,         successCraftPercentage = 75, — Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%         isItem = false, — if true = is item | if false = is weapon         time = 6, — Time to craft (in seconds)         levelNeeded = 2, — What level he needs to craft this item         xpPerCraft = 5, — How much XP he receives after crafting this item         recipe = { — Recipe to craft it           {‘bp_WEAPON_ASSAULTRIFLE’, 1, false}, — item/amount/if the item should be removed when crafting           {‘weaponbarrel’, 1, true},           {‘weaponstock’, 1, true},           {‘trigger’, 1, true},           {‘grip’, 1, true},           {‘gunframe’, 1, true},           {‘spring’, 2, true},         },         job = { — What jobs can craft this item in this workbench           ‘police’         },       },       {         item = ‘jewels’, — Item id and name of the image         amount = 3,         successCraftPercentage = 10, — Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%         isItem = true, — if true = is item | if false = is weapon         time = 5, — Time to craft (in seconds)         levelNeeded = 0,         xpPerCraft = 34,         recipe = { — Recipe to craft it           {‘gold’, 12, true}, — item/amount/if the item should be removed when crafting           {‘diamond’, 6, true},         },         job = { — What jobs can craft this item in this workbench           ”         },       },       {         item = ‘medikit’, — Item id and name of the image         amount = 1,         successCraftPercentage = 100, — Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%         isItem = true, — if true = is item | if false = is weapon         time = 4, — Time to craft (in seconds)         levelNeeded = 1,         xpPerCraft = 50,         recipe = { — Recipe to craft it           {‘bandage’, 4, true}, — item/amount/if the item should be removed when crafting         },         job = { — What jobs can craft this item in this workbench           ”         },       },       {         item = ‘handcuffs’, — Item id and name of the image         amount = 1,         successCraftPercentage = 10, — Percentage of successful craft 0 = 0% | 50 = 50% | 100 = 100%         isItem = true, — if true = is item | if false = is weapon         time = 3, — Time to craft (in seconds)         levelNeeded = 0,         xpPerCraft = 5,         recipe = { — Recipe to craft it           {‘iron’, 4, true}, — item/amount/if the item should be removed when crafting           {‘spring’, 2, true},         },         job = { — What jobs can craft this item in this workbench           ”         },       },     },   }, } ————————– DISCORD LOGS — To set your Discord Webhook URL go to server.lua, line 3 Config.BotName = ‘ServerName’ — Write the desired bot name Config.ServerName = ‘ServerName’ — Write your server’s name Config.IconURL = ” — Insert your desired image link Config.DateFormat = ‘%d/%m/%Y [%X]’ — To change the date format check this website – https://www.lua.org/pil/22.1.html — To change a webhook color you need to set the decimal value of a color, you can use this website to do that – https://www.mathsisfun.com/hexadecimal-decimal-colors.html Config.StartCraftWebhookColor = ‘16127’ Config.ConcludeCraftWebhookColor = ‘65352’ Config.AnticheatProtectionWebhookColor = ‘16776960’ Config.FailWebhookColor = ‘16711680’Video preview