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GFX FiveM Gun Menu

Original price was: 19.76 €.Current price is: 13.47 €.

Bring the look and feel of Counter-Strike 2 to your FiveM server with the GFX-FiveM-GunMenu! This customizable weapon shop is designed to enhance your gameplay experience, offering a sleek interface and easy-to-edit features. Configure colors, contents, and prices with ease to create a weapon shop that suits your server’s needs.

Features

  • Inspired by CS2: A weapon shop interface designed to mirror the iconic style of Counter-Strike 2.
  • Customizable Menu Colors: Easily edit menu colors directly from the files, just like in CS2.
  • Configurable Shop Content: Adjust the weapon selection and prices through the config file.
  • Flexible Weapon Delivery: Choose to give purchased weapons as items or directly equip them to the character’s hand using the config settings.

Description

Config file

[fusion_builder_container hundred_percent=”yes” overflow=”visible”][fusion_builder_row][fusion_builder_column type=”1_1″ background_position=”left top” background_color=”” border_size=”” border_color=”” border_style=”solid” spacing=”yes” background_image=”” background_repeat=”no-repeat” padding=”” margin_top=”0px” margin_bottom=”0px” class=”” id=”” animation_type=”” animation_speed=”0.3″ animation_direction=”left” hide_on_mobile=”no” center_content=”no” min_height=”none”][code]Config = {
Framework = “newqb”, — esx/newesx/qb/newqb
BuyTime = 0, — Time in seconds to buy items (0 to disable)
UseWithItem = false, — If true weapons will be given as items
RefundPercent = 0.5, — Percent of money refunded when buying a new weapon
InteractSettings = {
command = {
enabled = true,
name = “weaponmenu”
},
npc = {
enabled = true,
model = “s_m_m_ammucountry”,
text = “Press [~g~E~w~] to open the weapon menu”,
coords = {
vector4(-659.804, -936.421, 21.829 – 0.98, 134.34289550781)
}
}
},
Weapons = {
[“equipment”] = {
label = “Equipment”,
items = {
{
name = “halfkevlar”,
label = “Half Kevlar”,
amount = 50,
price = 0
},
{
name = “kevlar”,
label = “Kevlar”,
amount = 100,
price = 0
},
{
name = “weapon_stungun”,
label = “Stun Gun”,
price = 0
},
}
},
[“pistols”] = {
label = “Pistols”,
items = {
{
name = “weapon_pistol”,
label = “Pistol”,
price = 0
},
{
name = “weapon_combatpistol”,
label = “Combat Pistol”,
price = 0
},
{
name = “weapon_heavypistol”,
label = “Heavy Pistol”,
price = 0
},
{
name = “weapon_appistol”,
label = “AP Pistol”,
price = 0
},
{
name = “weapon_pistol50”,
label = “Desert-Eagle”,
price = 0
},
}
},
[“midtier”] = {
label = “Mid-Tier”,
items = {
{
name = “weapon_pumpshotgun”,
label = “Pump Shotgun”,
price = 0
},
{
name = “weapon_assaultshotgun”,
label = “Assault Shotgun”,
price = 0
},
{
name = “weapon_microsmg”,
label = “Micro SMG”,
price = 0
},
{
name = “weapon_smg”,
label = “SMG”,
price = 0
},
{
name = “weapon_combatpdw”,
label = “Combat PDW”,
price = 0
},
}
},
[“rifles”] = {
label = “Rifles”,
items = {
{
name = “weapon_sniperrifle”,
label = “Sniper Rifle”,
price = 0
},
{
name = “weapon_marksmanrifle”,
label = “Marksman Rifle”,
price = 0
},
{
name = “weapon_assaultrifle”,
label = “Assault Rifle”,
price = 0
},

{
name = “weapon_bullpuprifle”,
label = “Bullpup Rifle”,
price = 0
},
{
name = “weapon_carbinerifle”,
label = “Carbine Rifle”,
price = 0
},
}
},
[“grenades”] = {
label = “Grenades”,
items = {
{
name = “weapon_grenade”,
label = “Grenade”,
price = 0
},
{
name = “weapon_molotov”,
label = “Molotov”,
price = 0
},
{
name = “weapon_smokegrenade”,
label = “Smoke Grenade”,
price = 0
},
{
name = “weapon_flare”,
label = “Flare”,
price = 0
},
}
}
}
}[/code][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

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